Bulletins

  • Downtime
    Thu Aug 08 2024 09:47 am
    I don't know what happened, but my DNS/Domain wasn't correctly answering the
    call of the bbs.shodanscore.com domain, but as best I can tell it's working
    again.

    As a general reminder, the best way to connect is to use an ssh terminal. If
    you want to go the Telnet route you'll need to use port 8086, or if you want to
    do PETASCII I think the default 6400, or 12800 (for 80-col PETASCII) works, but
    I admit, I don't customize for PETASCII, so unless someone feels like
    submitting some custom art (always welcome), the experience is best in
    UTF8/ANSI, and even then, I've lost some of my better art/customizations during
    transitioning to newer revisions without really fixing stuff that's
    updated/broken.

    Bad lazy Sysop. :)

    Love,
    -A.
  • Open Adventure (Saves!)
    Fri Mar 08 2024 05:35 pm
    hbRenb: hcOpen Adventure
    bBynb: hcAndroid8675 bto cAll bon cThu Mar 07 2024 12:46 pmn

    > There's a decent gitlab repository called Open-Adventure which is an attempt to keep up to date a revision of Colossal Cave. I tried
    > putting the program down as a Door in the Sci-Fi/Fantasy area. If you enjoy text games, give it a shot and see if it starts up. I think it
    > should work. Pretty simple, no save features as was the original. Just a chance to try out some history.

    Good news, the Open-Adventure will save your progress. If you quit and go BACK, you'll continue the story where you left off! Pretty swanky for what amounts to quite possibly the FIRST Interactive Fiction game ever made!

    -Andy
  • Open Adventure
    Thu Mar 07 2024 12:46 pm
    There's a decent gitlab repository called Open-Adventure which is an attempt to
    keep up to date a revision of Colossal Cave. I tried putting the program down
    as a Door in the Sci-Fi/Fantasy area. If you enjoy text games, give it a shot
    and see if it starts up. I think it should work. Pretty simple, no save
    features as was the original. Just a chance to try out some history.

    -A.

    https://gitlab.com/esr/open-adventure
  • RSS Feeds
    Wed Mar 08 2023 11:30 am
    I moved all the RSS feeds to their own sub-group. Basically these forums just
    post links to news stories. If there's a RSS Newsfeed you enjoy that's
    typically leans towards technology, or Liberal to Moderate Left, let me know
    and I'll add it.

    If you have a decent terminal (SyncTerm) you should be able to just click on
    weblinks and your OS should open a browser.

    Drop me a note if you like this or feel it unnecessary. I personally use it
    just to find breaking news articles. I should get eChicken to make me a simple
    script for browsing news stories without all the ads. (Ads suck)

    -Andy
  • Woot! fTelnet working again!
    Wed Mar 08 2023 10:25 am
    Honestly the Telnet access from the web portal has been down forever, then it was up, then I had to reset some things and I accidentally copied the WRONG nginx.conf file for the BBS. Today I found the right config file, dropped it in, reloaded nginx and I'm FINALLY posting from https://bbs.shodanscore.com/?page=000-telnet.xjs

    So that's good news. Next up is fixing the doors. I decided to try and get DOSEMU2 running so I can start old DOS Doors. I don't know if I'm going to actually install any, but you never know when having DOS access here might be useful.

    eChicken over at electronic chicken BBS has been dabbling with ChatGPT, and he made an interactive fiction door that is SURPRISINGLY fun to mess around with, and it's just you giving commands to the ChatGPT AI. It's up on his board. I highly recommend calling. ssh://bbs.electronicchicken.com

    -Andy
  • More Metal!
    Tue Mar 07 2023 01:01 pm
    ...OK, not really, but look, it's just more BBS Stuff.

    I'm in the process of changing the Door Menus over to this new system that I
    like. It lets you nest menus as well as make it so you can trigger different
    things. Hoping this opens up some new customization options that I hadn't
    considered til now.

    Let me know if you have any issue running doors and I'll try to address it.
    Right now I can't quite figure out how to get the Web Pages to correctly
    display the games, so if you want to play you'll need to login via ssh or
    telnet the "normal" way.

    Also trying to figure out who sbbsecho (message base letter handler/tosser)
    isn't firing when new messages get delivered. I'm sure it's just a simple typo
    somewhere. If you're a Synchronet pro, I'll take any suggestions you have.

    Again, Any feedback is appreciated,

    -Andy
  • Fido and Mail Woes
    Wed Mar 01 2023 10:46 am
    So much "illegal attempts" to relay email through the board forced me to shut
    off SMTP Services for the BBS. Sorry all. I'll try to fix it or see if there's
    a better solution soon, but for now sending email to Internet Addresses or
    receiving from the BBS SMTP port will probably fail.

    FidoNet is being actively fixed. I got MicroNet working when my Net Coordinator
    moved to a new server. I fixed that Network so you might see messages start to
    appear. I added StarNet via QWK packet, but it doesn't seem to be connecting,
    and I'm having a hard time figuring out how Linux does .log files to make
    looking at them "simple".

    Once I figure that out I can probably figure out why messages aren't going
    where they should.

    Board is kind of a mess. I was thinking off re-doing the web interface because
    for some reason, some aspects like the ONELINERS at the bottom of the sidebar
    and the "Who's Online" section at the top are NOT working.

    /sigh, SysOp woes,
    -Andy
  • Oops...
    Thu Dec 22 2022 10:02 am
    Well in my quest to remove a crypto miner, I accidentally ended up deleting all
    my Synchronet Data files. Basically any message bases, user data, etc. was
    NUKED.

    I'm gonna hunt for an old WinXP installation as I think that's the only place
    that I may have some salvaged data backed up, but it will be old. I'm sorry I
    lost so much, but I guess onward and upward...

    -Andy